If you're unfamiliar with Metal Gear, it is a sprawling franchise spanning nearly three decades of games, primarily focussed on sneaky special forces action. There's an unbelievably huge interconnected story that when summarised covers hundreds of pages, it's famous for its hours of in-game, expertly-directed cinematics, and its developer, Hideo Kojima, is regarded as one of gaming's best. For PC gamers who are fans, excitement for Metal Gear Solid V: Ground Zeroes has reached fever-pitch, as it is the first game in the mainline series to launch on PC since Metal Gear Solid 2: Sons of Liberty in 2003. The even better news is that Ground Zeroes will be followed by Metal Gear Solid V: The Phantom Pain in 2015 (Ground Zeroes is in essence a prologue).
So what's new in the PC edition Metal Gear Solid V: Ground Zeroes? Here's a handy list:
- 60 FPS frame rate
- Additional deferred lights per scene
- Additional shadows per scene
- Higher-resolution render targets
- Higher-resolution shadows
- Increased detail over distances
- NVIDIA SLI Multi-GPU support
- Options to adjust seven graphics features (Effects, Lighting, Screen Filtering, Shadows, Texture Filtering, Textures)
- Resolution support up to and including 3840x2160 (4K)
- Screen Space Reflections
Minimum Specifications
- OS: Windows Vista 64-Bit or later
- Processor: Core i5 Sandy Bridge 4 Core (4 Thread) 2.7GHz or above
- Memory: 4GB RAM or above
- Graphics: GeForce GTX 650 or above
- DirectX: Version 11 or above
- Processor: Core i5 Sandy Bridge 4 Core (4 Thread) 2.7GHz or above
- Memory: 8GB RAM or above
- Graphics: GeForce GTX 760 or above
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